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According to Takahashi, Silver Ghost was "a simulation action type of game where you had to direct, oversee and command multiple characters." Unlike later tactical RPGs, however, Silver Ghost was not turn-based, but instead used real-time strategy and action role-playing game elements.It also featured a point-and-click interface, to control the characters using a cursor.Released in Japan in 1990, Fire Emblem was an archetype for the whole genre, establishing gameplay elements that are still used in tactical RPGs today, though many of these elements were influenced by earlier RPGs and strategy games.
The player's choices and actions affected which of four different paths they followed, either aligning themselves with one of three different factions or fighting against all of them.
Each of the four paths leads to a different ending and there are over 75 possible scenarios.
(abbreviated as TRPG) are a genre of video game which incorporates elements of traditional role-playing video games with that of tactical games, emphasizing tactics rather than high-level strategy.
In Japan, these games are known as "Simulation RPGs" This subgenre of role-playing video games principally refers to games which incorporate elements from strategy video games as an alternative to traditional role-playing game (RPG) systems.
Like standard RPGs, the player typically controls a finite party and battles a similar number of enemies. But this genre incorporates strategic gameplay such as tactical movement on an isometric grid.
And, unlike other video game genres, tactical RPGs tend not to feature multiplayer play.In between battles, players can access their characters to equip them, change classes, train them, depending on the game.which introduced party-based, tiled combat to America and Japan, respectively.It introduced unique features such as how the characters were not interchangeable pawns but each of them were unique, in terms of both class and stats, and how a character who runs out of hit points would usually remain dead forever.The latter mechanic was used to introduce a non-linear storyline to the genre, where different multiple endings are possible depending on which characters are alive or dead, However, it was not until the release of Fire Emblem: Rekka no Ken for the Game Boy Advance, many years later, that the series was introduced to Western gamers, who until then were more familiar with localized precursors like Nobunaga's Ambition, as well as later tactical RPGs partially influenced by Fire Emblem, including the Shining and Ogre series and Final Fantasy Tactics, and Nippon Ichi games like Disgaea.Langrisser set itself apart from other tactical RPGs in its time with larger-scale battles, where the player could control over thirty units at one time and fight against scores of enemies.